Preliminary AE build 2.1.1 (runtime 1.6.318): 7z archiveĬurrent VR build 2.0.12 (runtime 1.4.15): 7z archive
However, if you have already upgraded to AE and are feeling adventurous, then try this out. If you have an existing mod setup on pre-AE that you would like to keep working, this is not a sign that you should upgrade and start using this version of SKSE. Plugin developers can build local versions with it enabled, but keep in mind that the version check code is going to change. The primary feature that is missing is the plugin manager, which is currently disabled until I can rewrite the system that handles plugin compatibility checks. At the very least you can keep using Todd's favorite mod (SkyUI) without problems. All of the hooks tested as working, the Papyrus extensions seem to be OKish but I don't have complete test coverage.
This is a preliminary build of SKSE64 with support for Skyrim SE 1.6.318, aka the Anniversary Edition. By Ian Patterson, Stephen Abel, Paul Connelly, and Brendan Borthwick (ianpatt, behippo, scruggsywuggsy the ferret, and purple lunchbox)Ĭurrent classic build 1.7.3: install via steam - installer - 7z archive ( readme, whatsnew)Ĭurrent SE build 2.0.20 (runtime 1.5.97): 7z archive